Danor
Republic of Danor
Capital: Cherage
Government: Constitutional republic
Head of State: Sovereign Han Jierre
Official Language: Common
Common Races: Human 81%, tiefling 17%, other 2%

Guided by a congress of businessmen and scholars, Danor is devoted to endless progress. Old beliefs, especially religion, are cast aside in the face of newer and more profitable ideas. After surviving an apocalyptic collapse five hundred years ago, reason and hard work have created armies more powerful than any in the world, where a common man can wield weapons as mighty as the magic of legendary heroes. After centuries of complacency, the other great nations eye Danor with envy, and with fear.

Following the Second Victory, the social order in old Danor was upended. The Great Malice left the capital of the Clergy bereft of magic. Horrible monsters that spawned in the border regions of wild magic wrought havoc as quavering holy warriors struggled to destroy them without their divine aid. The whole country was cut off from its usual channels of communication, and in a matter of weeks, thousands of priests killed themselves, believing their gods had died, and many more fled in every direction. A once-mighty nation fractured into desperate enclaves, and the old capitol was abandoned as an accursed place.

A major contributor to the region’s downfall was that its previous leaders—the hierarchs of the Clergy—had been transformed by the Great Malice into seemingly demonic creatures with horns and barbed tails. People in what today are the Malice Lands refused to let these people reach the new capital in Crisillyir, believing the old rulers were “from the deep pit of hell,” and thus dubbed them “deeplings” or “tieflings.”

After decades of chaos, a tiefling named Jierre who had once been a priest near the top of the sacred hierarchy gathered the fractious leaders and managed to convince them in the span of a mere five years to reunite under a new vision. If the hands of the gods could no longer reach into Danor, then it would be the hands of mortals that would give them power and safety.

It was magic, after all, and the superstitions and archaic beliefs that were its trappings, that had held back the people of Danor from their potential. Jierre understood that they had a unique opportunity. No foreign nations would bother a land without magic, so the new Danor needed not to worry about invasion. It would decide its own fate, and as long as all were devoted to the ideal of progress, Danor would one day be the strongest nation in the world. Finally, after centuries of insular work and struggle to build a new society, Danor has begun to claim its place in the world.

Cities

Cherage

Cherage is built upon several hills around La Baie du Violet, a bay named after the violet hue it gives off during sunsets. Small islands in the bay each support immense artillery batteries—weapons installed after a brazen Risuri attack forty-two years ago.

The city builds upon itself in layers, with the more affluent citizens residing on hilltops, while the common folk reside in an almost literal ‘melting pot’ between the hills and the bay. North past the hills, great fields of industry churn out smoke and soot, which can faintly be tasted on the air even in the finer parts of the city. Small surface rail moves citizens between the industrial sectors and the central city, while traditional carts and carriages are required to navigate up to the hills. The industrial district of Cherage is technically located out of city limits to the north.

Beaumont

A mid-sized port city, with lots of industrial activity and a major shipyard, notable for being the western end of the Avery Coast Railroad.

Keskay

An agricultural hub located on the Avery Coast Railroad between Beaumont and Cherage.

Methia

The long-abandoned former capital city of the Clergy, now an absolute dead magic zone. Though Danorans reject superstition, even they cannot help but feel uneasy in these ruins. Nothing grows there, wild animals stay out, and even in the height of summer a chill breeze blows under overcast skies.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License