NAME: Savaero
CLASS: Ironclad
RACE: Driftin
Steadfast: +15 HP / +15 MP
Team-Spirit: When someone else consumes momentum you provided, the ability gains +1 Potency.

WEAK: Earth

HP: 65 / 65
MP: 55 / 55
LP: 10 / 10
Drive: 0 / 16
Init: 1d6+6

[W]Dagger [Rush]: 1 WGT, 3 POW - Against targets with a turn marker below yours, you deal an additional +1 damage.
[W]Javelin [Pin]: 1 WGT, 3 POW - Deals +1 damage with critical hits. Can be thrown to perform a ranged attack. Recover thrown javelins after battle.
[A]Standard Mail: 4 WGT, +10 Max HP, +2 Armor

[1] x
[2] x
[3] x

[Passive] Speed - At the start of battle after init is determined, you can move your mark up to two space up or down in the list. Anytime you spend an LP, you can move your marker up or down one space.

[T] Jump: 2MP. 80CoS during the second round. Leap up into the air, out of targetting range and Slow 1 (non-negotiable) the Ironclad. On your next turn, land on a target and deal double your weapon's damage to an enemy while ignoring row restrictions. Momentum is generated with both actions. M-Rush.
C Launch: Deal +4 damage.
C Earth: Other enemies in the target's row take 3 fire damage.

[S] Grappling Hook: 2MP. 80CoS. Pull a single enemy into the front row, then inflict it with Long Taunt and Short K-Shatter. M-Pin.
C Launch: The target also takes 3 physical damage.
C Water: K-Shatter is Long, rather than Short.

[T] Skewer: 4MP. 80CoS. Deal weapon damage to two different enemies. If you discard the weapon (while recovering it after the fight, like a javelin) to use this attack, it ignores row restrictions. M-Pin.
C Recovery: Deal +2 damage, and change it to Supreme. Generates M-Supreme instead of M-Pin. The weapon must be discarded, as well.
C Air: Any targets are inflicted with Short E-Shatter, as well.

[T] Impact Charge: 3MP. 80CoS. Dash, then deal weapon damage to an enemy while inflicting Short Challenge II your target. M-Rush.
C Rush: Push the enemy, as well.
C Recovery: The Ironclad recovers 7HP, as well.

[T] Iron Driver: 2MP. 80CoS. Deal weapon damage to an enemy, then the grant the Ironclad a Bubble(5). M-Launch.
C Air: The Ironclad recovers 7HP, as well.
C Fire: Deal +2 damage, and the attack can ignore row restrictions.

[T] Overdrive: Battalion Crash: 80CoS. Deals weapon damage to an enemy, but the damage is Supreme rather than Physical. Deals +1 damage for each of the Ironclad's back-row allies. Grant Long K-Guard to all front row allies. M-Launch.
C Launch: Deals +2 damage.
C Air: The ally which generated the momentum gains +2 Drive.

[S] Stand Strong: Dazed. 100CoS. Grant an ally a Ward(5). M-Recovery.

DESCRIPTION: Furry grey ears and bushy white-tipped tail bookend the wiry, agile Savaero. Muscle chain-shirts and windy pants. Has a bandana on his head with convenient holes for his ears. Sandals and anklets! Professional beach-bum who does tour-guide work.
"If you're not first, you're last!"
Secretly wants to be a pirate, thinking it will make him more dashing and attractive, but is suppressing that for the competition.

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