S3PTC-Maverick

NAME: Taren
CLASS: Maverick
RACE: Human
ATTRIBUTES:
Agile: +5 Action CoS, and you deal 1 supreme damage anytime you'd otherwise miss.
Team-Spirit: When someone else consumes momentum you provided, the ability gains +1 Potency.

WEAK: Earth
RESIST: Air

HP: 50/50
MP: 40/40
LP: 10/10
Drive Cost: 0/18
Initiative: 1d6+8

GEAR
[W]Sword [Rush]: 2 WGT, 4 POW - Accuracy 5 and anytime someone combos with your momentum, they deal +1 damage.
[W]Pistol [Pin]: 2 WGT, 3 POW - Firearm. 4 Ammo.
[A]Standard Mail: 4 WGT, +10 Max HP, +2 Armor.

ITEMS
[1] x
[2] x
[3] x

ABILITIES
[Passive] Pep - Gain +2 Drive at the start of each fight.

[T] One, Two: 2MP. 80CoS. Deal weapon damage to an enemy, and grant an ally Short K-Power. M-Rush.
C Supreme: Long K-Power, rather than Short.
C Fire: Instead, grant a row Short K-Power.
C Rush: Grants Short K-Power II, instead.

[T] Quick Hit: 2MP. 80CoS. Deal weapon damage to an enemy, then Quicken 1 an ally. M-Rush.
C Rush: Quicken 4, instead.
C Launch: Deal +3 Damage, then Retreat.

[T] Short Fuse: 4MP. 80CoS. Dash, then deal weapon damage to an enemy and Short Taunt it. If it's suffered damage from Taunt by your next turn, gain Short Power II before acting. M-Launch.
C Pin: Long Taunt, rather than Short.
C Air: The Maverick gains Short Lucky.
C Rush: Choose a target - an ability they've already comboed with regains the ability to combo again.

[T] Alms Taking: 3MP. 80CoS. Deal weapon damage to an enemy, and dispel a status on the target. M-Rush.
C Fire: The Maverick gains a Short version of the status they dispelled at the start of the next round.
C Water: The Maverick recovers 10HP.
C Rush: Pick an ally and cleanse a status.

[T] Shredder: 4MP. 80CoS. Deals weapon damage to an enemy. If it hasn't acted yet, deal +2 damage. This attack can combo off of multiple momentum at once. M-Pin.
C Any: Consume any number of momentum tags for +1 damage each.

[T] Overdrive: The World Cries Out!!: 80CoS. Quicken 4 the Maverick, then deal weapon damage to an enemy. This attack can combo off of multiple momentum at once, creating additional hits. Additional hits are C70 each. M-Rush.
C Rush: 3 Physical damage.
C Launch: 3 Physical damage.
C Pin: 3 Physical damage.
C Fire: 2 Fire damage + Short Burning.
C Water: 2 Water damage + Short Chill.
C Air: 2 Air damage + Short Shock.
C Earth: 2 Earth damage + Short Shatter.
C Recovery: 3 Supreme damage.
C Supreme: 3 Supreme damage.

[?] Overdrive - Double Up: Perform any ability you know, but pay no cost to do so.

[S] Hey, Ugly!: Dazed. 100CoS. Slow 1 an enemy. If enemy is at the bottom of the initiative list, it takes 2 Supreme damage. M-Pin.

DESCRIPTION: Short and thin, Taren isn't really an imposing presense, but his lithe form hides the strength he carries. He does dress in slightly larger clothing then he should, allowing the bagginess of the clothes to hide his skinniness. His platinum blonde hair is in a constant state of disarray, except for the tail he keeps it tied back into, which somehow just makes his hair look even messier, his left ear has a fair number of piercings and his eyes always have a lazy bored look to them. Since Taren is still just a young man coming into his own, he's brash and hot-headed, always on the forefront of a violent conflict should one arise, seeking for glory in combat, and maybe possibly, just possibly, be one day known as a Hero.

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