Rain Format

PROLOGUE (DREAM)

- An ominous dream
- Dreams in Wait out the Rain hint at coming Storms. (The Prologue hints at the final storm.)

PROLOGUE (LIFE)

- A series of vignettes introducing each character and some of the people around them.
- An excuse for the characters to hang out is manufactured, if necessary.
- The main phases begin, separated into six periods, each ending with a Storm Event.

MAIN PHASE (DREAM)

- An ominous dream.
- It contains clues as to what storm will end this period.

MAIN PHASE (LIFE)

- Characters explore the island and live day to day.
- They might do little tasks, get embroiled in things, or just meet people.
- They'll fight monsters now and then, gather items, and gain experience.
- They'll become stronger and learn how to fight as a team.
- They'll investigate the signs of their dream, and find out what they need to be prepared for.

MAIN PHASE (STORM)

- The period ends with some bad thing happening on the island.
- Preventing it will require, likely, a difficult, dangerous fight.
- If the characters aren't ready for it, someone may be hurt, something may be lost.
- The weather will be bad.
- Afterwards, another period begins, and the main phase loops. (Probably until there have been six storms.) Eventually…

FINAL PHASE

- Moving on is hard sometimes.

SYNDROMES

Consider these game pitches. Discuss with the GM and build your party around one. They're roughly in order to "brightest" to "weirdest".

DWARF ELEPHANT SYNDROME

You're one of a club - or sorta-club - of young students deciding to live sleepy island life to its fullest.

ABYSS GAZING SYNDROME

You're a bunch of graduate students, having managed to come to the island with funding secure to investigate your own personal Monsterology theses. Monster science has only recently lost its reputation as a psuedoscience. (They do not follow normal rules of biology.)

INDEFINITE TONTINE SYNDROME

You inherited a relative's vanity-project detective agency, and its seven cases. You've moved to the island to complete them, and have fallen in with that relative's old contacts.

MOTHER'S LUGGAGE SYNDROME

You have a connection to the shrine and exorcist traditions of the island. There's certain things that are expected of you, a role you're growing into. Your friends support you.

MISSING DJINNI SYNDROME

There's a folk tale that no one else remembers - there's a student you were friends with that had to move away. In the night, you hear the sounds of the second ocean.

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