EC Session 1.13

Morning, Gaial 3 Aerday. Plainsburg is still walking downriver.
Surprisingly, despite being in a walking city, you can't feel its strides. It must have good shock absorbers.
Since you seem to have a bit of time to yourselves, what do you do?
[OOC] Sakha: We were going to do some in-session shopping right? Make use of Sakha's trade skill
[OOC] WC GM: Go for it.
[OOC] Cassie: Yes…new stuff.
[OOC] Pak: Yes~
[OOC] Hector: Hells yeah.
The map of Plainsburg you have seems accurate…but you only have the one.
[OOC] Hector: BITCHES!
It marks the major locations - including a personal arms & armor shop.
Hector looks at the map, then looks at the walls and floor.
Cassie: "I can't wait to see what I can get."
[OOC] WC GM: Imagine FFVII, before you got out of Midgar.
Hector puts his finger on where he thinks the group is, then moves it to where the shop is. "Bloody…s'like a more complex version of our cave."
[OOC] Sakha: Since this is meantime through the time Sakha was researching, then just assume Sakha checks some shops along the way.
Hector rolled 1d100 and got 9 ( Total: 9 )
Cassie nods in agreement with Hector
[OOC] Hector: Navigation check to figure out how to get to the shop.
[OOC] Hector: And I crit-passed.
[OOC] WC GM: Not needed with the map - but what the hey, run with it. ;)
Sakha: "Then lets get better equipment to help us deal with those robots for one."
Ahiru counts her money.
Hector starts walking in an opposite direction of the shop, realizing that the most efficient path actually takes a spiral staircase.
Hector: "Don't ask questions. Just trust my instincts!"
Cassie: "Those things are going to be sorry.
Cassie follows Hector and smiles
Cassie: "It hasn't been wrong before."
Pak trails after Hector
[OOC] Pak: Our availability is… 86, correct?
[OOC] WC GM: Yes
[OOC] Hector: do what
[OOC] Hector: I want a mythril whip
Soon enough, you come along the Wilderness Survival Gear Shop. It has a fairly large selection of gear, most of it on display.
[OOC] Hector: 86 means I can't upgrade shit. And I NEED to.
Cassie sees the selection, and heads right in
[OOC] Sakha: I'm gonna need to barter for my tunic >_> With the Research cost I'm just a little short
[OOC] WC GM: Equipment availability is linked to level for a reason.
[OOC] WC GM: Otherwise, the game gets broken. They've demonstrated this.
Cassie grabs a Flame Sabre, and heads for the armor section
The guy at the counter looks…VERY familiar.
[OOC] Hector: That's stupid. STUPID STUPID STUPID STUPID STUPID.
[OOC] WC GM: Be that as it may, it's demonstrated fact. They had another demo of this on the FFRPG boards…what was it, last month?
[OOC] Hector: Like I go there.
Sakha finds a nice black tunic and looks at the price, but picks it up hoping to barter.
[OOC] Hector: So I'm just gonna sit here on my ass and do NOTHING.
[OOC] WC GM: Also remember: the 10 tiers of equipment are intended to last all 64 levels. You're not even 1/8th of the way through.
[OOC] Pak: You can't get the level 87 whip, Hector?
[OOC] WC GM: And you're on tier 2 already.
[OOC] Pak: Yeah.
[OOC] Hector: I want the damn mythril whip because 3xStr+2d8 isn't enough
[OOC] Hector: And I need more armor so I don't take a fifth of my life every time I get hit.
[OOC] WC GM: Only a fifth of your life is doing good, actually.
[OOC] Pak: …You're already fully upgraded to tier 2?
[OOC] Hector: Uh, yeah. Long ago. And now I have 2,922 gil and NOTHING TO SPEND IT ON.
[OOC] WC GM: Battle items.
[OOC] Hector: OH BOY
[OOC] Hector: *makes repeated lewd gestures at his computer*
[OOC] WC GM: Or throwing weapons.
Ahiru smiles and picks out a leather hat, a bronze vest, and a pair of sneaky gloves
[OOC] WC GM: 4*STR+2d6 Poison Touch darts, for instance.
[OOC] Pak: But he doesn't have Thrown Weapon skill >_>;
Pak sells his old hat for a Traveler's Hat.
Cassie comes to the counter with the Flame Sabre, Ice Plate and Traveler's Hat
RandomMerchant: "Hello, hello, and welcome to - hey, I know you!"
Pak: "…It's that guy. o.o;"
[OOC] WC GM: Battle items, then. Auto-hit.
Cassie: "I would like to sell my Twilight Steel, Leather Plate and Red Hat….Hi! How have you been?"
[OOC] Pak: Oh, right, we shouldn't calculate price until Sakha trades.
RandomMerchant: "Just fine! I got caught up in the city move, so I thought I'd take a part-time job here."
[OOC] Cassie: Dur, I forgot
Cassie: "Thats good. So, how is business so far?"
Sakha walks up to the counter with her choice of purchase.
[OOC] Akari cat: >_> urgh, im late. T.T;;;
[OOC] Pak: Yes, 20 minutes late »
[OOC] Pak: Or… 40 rather.)
RandomMerchant: "Not too bad. With the monster migration, there've been a lot of people coming by."
Hector looks at the Antarctic Winds sitting on the shelf. "Hello, hello. What's this?"
[OOC] Akari cat: my brother just let me on. T_T;
Cassie: "ts good to hear your doing well then. :)
Cassie: "*
Hector takes one and looks it over. "I'll be damned. It's full of ice!"
[OOC] Akari cat: thanks. n.n;
RandomMerchant: "Unfortunately, I have to keep this operation on the up-and-up. Strictly legal."
Pak blinks. "What do you mean?"
Sakha: "You were doing something ILlegal then?"
The merchant gives a shifty glance left, then right, then leans in close. "I mean the official inspectors come by every so often. Have to keep the GOOD stuff locked up."
Cassie: "Ah. I see."
He notices Hector. "Oh, you like those? I'd never seen them before. They're one-use disposable items, but BOY do they pack a punch!"
RandomMerchant: "I've got them in ice, lightning, and fire varieties. I'm sold out of the lightning just now - Bolt worshippers go crazy over them."
Ahiru puts her purchases on the counter with a smile.
Hector glances at the merchant, then goes back to investigating the Item Wall.
[OOC] Hector: Assuming he puts all recovery and battle items all on the same wall to save time when unpacking shipments.
Sakha takes a good look at the tunic and starts to barter.
Sakha rolled 1d100 and got 2 ( Total: 2 )
Hector takes a pair of Antarctic Winds and three High Potions.
[OOC] Pak: XD!
Cassie: "Okay sir. Flame Sabre, Ice Plate and Traveler's Hat. And I'm selling my Leather Plate and Red Hat." *she smiles*
[OOC] Cassie: Nice roll
Hector puts them down on the counter. "I want these."
RandomMerchant: "I'll tell you what I can do, though. Because it's you? Everything's 25% off."
Pak: "Yay!"
Sakha: "You know, this tunic doesn't look like it's been maintained very well…. it's supposed to be black but it's more of a Grey."
Cassie: "Thank you sir."
Pak picks out a bunch more stuff!
He winks, and whispers, "Don't worry. These guys? They're still making a profit. But don't tell anyone - and this is a one-time offer."
Sakha: So everything will be 25% off? Wow, thats great!
RandomMerchant: "If I meet you again later, well, *my* costs are higher than these guys'."
[OOC] WC GM: Yes. That's what you get for a crit. ;)
Hector plunks 787 gil down.
[OOC] Hector: 450+600=1050. 1050*.75=787.5, rounded down to 787.
[OOC] Hector: I did my math so I'm not cheating.
Sakha pays her 1188 for her tunic
Hector goes over to Pak. "I'll handle the overflow if you spend more than you have."
Cassie puts down 2156 Gil for her items
Hector: "But I'm not made of money, and I'm not going to buy you something that's worth more than I am."
Pak walks to the counter with a Guardian Bracer, a Red Jacket, and an Alert Targe in addition to his Traveler's hat.
Ahiru hands over 1308 for her purchases and puts them on.
Pak: "That's okay. I just need…" He counts up. "279 more gil."
Pak: "Wait, no. 278."
Hector gives Pak the 278.
Cassie: "Sir, can I sell my Twilight Steel, Leather Plate, and Red Hat, please?"
Pak hands over a big pile of gil and old items, but pockets 20 gil.
RandomMerchant: "Sure thing."
[OOC] Hector: You are so lucky I have Gil+ on my glove.
[OOC] WC GM: Still 50% for trade-ins.
Cassie: "Thank you sir."
Hector sells his Scorpion Tail and pockets the 87 it's worth.
Cassie takes the 300 gil and smiles
Ahiru sells her old things too.
Sakha sells her old tunic after changing into the new one
[OOC] WC GM: And not before? :P
[OOC] Teska: Does it cover more than 25% of her underwear?
[OOC] WC GM: I'd imagine it does.
Cassie: "I think I'll get some Artic Winds also, in case the Flame Sabre doesn't work."
[OOC] WC GM: Arctic or Antarctic?
[OOC] Hector: Anarctic. Casts Blizzara, is 300 gil a pop.
[OOC] Hector: availability is EIGHTY-SIX.
[OOC] Hector: oh, not talking to me.
[OOC] Cassie: oh, heh. I forgot about that. Antartic then
Ahiru gets 145 Gil for her trade-ins
[OOC] Hector: You'll do a shitload of damage with those.
[OOC] Hector: Damage is 12xMag.
[OOC] Hector: My Mag's only 5.
[OOC] Pak: My mag is 12~
Cassie plunks down 900 gil and gets 4 Antarctic winds
[OOC] WC GM: Do White Pirates get an ability that lets them boost DS for magical attacks as well as physical?
Hector gets four more potions, just to make it even.
[OOC] Hector: Yes.
[OOC] Hector: Level 11 commands give Element Enhancers.
[OOC] Sakha: I'm marking the changes in ARM/MARM and such
Cassie plunks down 148 gil for 4 potions
[OOC] Cassie: Can I get anything for 2 gil?
[OOC] Hector: No.
[OOC] Cassie: I know, Thats what I got left.
Pak is all done shopping, but… "Hey, can I have one of those Anarctic Winds, Niichan? I'm more a Magic-bruiser than you."
Hector thinks for a moment. "Hm. Yeah, I think that'd be the best strategy."
Sakha gets 275 for her trade-in
Hector hands Pak the 2 AWs.
Pak accepts them happily.
[OOC] Hector: 3d8+12xMag.
RandomMerchant: "Thank you for your business!"
[OOC] Hector: So 3d8+ONE HUNDRED FOURTY FOUR.
Hector: "Don't use 'em with impunity, though.))
Hector: Gah.
Hector: "Don't use 'em with impunity, though."
Pak: "Right, of course."
Hector puts his hand on Pak's shoulder. "'course you know. I taught you how to think."
Cassie smiles and flashes the Flame Sabre in the light
[OOC] WC GM: So, after all of that, does anyone have ARM or MARM less than 13?
[OOC] Cassie: nope
[OOC] Pak: …Nope
[OOC] WC GM: /me grins. Then it is Time.
[OOC] Hector: I have MArm of 10.
[OOC] WC GM: Hmm. Sakha has Arm 8.
[OOC] WC GM: …eh. It'll still work.
[OOC] Pak: …What? How is it so low?!
[OOC] Pak: Vit is important, Big Sis!
[OOC] Pak: Don't neglect it!
[OOC] WC GM: It's more the base armor that's low, than the VIT-boost.
[OOC] Sakha: I have 13 MAG :P
[OOC] Pak: …AAAH!
[OOC] Pak: Y, you cheater! How dare you have more Mag than me!
[OOC] Sakha: +2 MAG robe :P
Cassie: "That Coral Sword looked good, but I know it did something funky with Lightning. We don't need that right now."
[OOC] Sakha: I have an arm of 16 now I was just updating still
[OOC] WC GM: K.
[OOC] WC GM: So, all done shopping?
Hector: "Well, I suppose all we have to do is pray we don't run into something that spews lava from its eyes and arse."
[OOC] Sakha: I think so, I didn't get items but I'm pretty poor now
Hector: "I'd be a pretty poor leader if I told you to take a swing at it, though."
Cassie: "Yeah. We don't need Fire monsters now."
[OOC] WC GM: /me wonders if he can remember that line for the time, many chapters later, when you'll be venturing in lava…
[OOC] Hector: I wish you had Alzheimer's.
[OOC] Cassie: I'll have an Ice sword by then, or buy the Coral sword as back up. :P
[OOC] Pak: …Um… Actually… Fire Strike on weapons doesn't decrease the damage you do.
[OOC] Hector: Dual-wield vorpal blades.
[OOC] WC GM: Hector: :P
Sakha is off in her own little world trying to gather something useful out of a book.
[OOC] Cassie: Yeah, but the fire enemy will absorb it
[OOC] WC GM: @ Alzheimer's
[OOC] Cassie: Yeah, but the fire enemy will absorb it
[OOC] Pak: Strikes only exploit Weaknesses!
As you wander on, you think you hear familiar voice singing nearby.
[OOC] Pak: Resistances, Immunities, and Absorbances don't apply.
Pak 's cat ears perk.
[OOC] Cassie: Oh
Hector is scratching the side of his nose.
[OOC] Pak: Yeah, Strikes are awesome.
Ahiru blinks and tries to place the voice. "That voice doesn't give me a warm and fuzzy feeling…"
Hicks: "/Ninety-six mows on the line, niinety-six moows…/"
Cassie: "Besides, I should just carry a greatsword in case, so I can be versitile."
[OOC] Cyan87: For now. Their reworking the strikes so that R, I, and A so apply.
[OOC] Cyan87: *do
He's barely carrying the tune in a bucket.
[OOC] Cassie: see. ~_~
Hicks: "/Shoot one down, blast it aroun'…/" *click* *ker-BANG*
Hicks: "/Ninety-five mows on the line./"
Cassie: "Oh damn what are they doing here?"
Sakha: "Who are they?"
Hector puts his pinky in his ear.
Sakha: "Who are they?"
Hector puts his pinky in his ear.
Hector: "Recurring villains."
Around the corner is, indeed, Hicks. Just Hicks, though.
Ahiru nods sagely.
Cassie: "More like dumbass nuisances."
Pak wonders if they could punt him down to the Mows he's shooting at.
He's aiming his rifle out an external door, weaving unsteadily on his chocobo.
He turns to look at you. "Oh! Issh… *hic* …issh…you guysh!"
Hector: "…and he's drunk."
Hicks: "Here, you c'n handl' 'em."
Cassie: "Hicks? What the?"
He rides off, away from you.
[OOC] Sakha: I have a question… if it's a story battle like this where we all kinda see it coming would Unaware still take effect?
[OOC] WC GM: Yes.
Hector: "Just leave him alone."
[OOC] WC GM: Since the nature of the disad is that, even in this case, Sakha wouldn't.
You hear a great chrring from the open door.
Pak twitches.
Hector attempts to shut the door.
Cassie: "Hicks???? What did you do?"
Ahiru prepares her ribbons
Outside are, indeed, 95 mows. You shut the door before they get there.
Sakha thinks about literary recurring villains.
Hector spins the lock or whatever locks the door.
Pak: "o_o; Ack!"
[OOC] Hector: Unless it autolocks.
Unfortunately, they don't appear to understand the concept of "door", and bash down the wall around it.
Pak: "…ACK!"
You keep that door upright and shut, though!
[OOC] WC GM: SPDs, all?
Pak goes D:!
[OOC] Hector: I'm givnig you the finger through my monitor.
[OOC] Hector: Nine.
[OOC] Pak: 6.
[OOC] Ahiru: 8
[OOC] Sakha: 6
[OOC] Cassie: 7
WC GM: Battle order: Hector:17 Ahiru:16 50MagentaMows:13 Cassie:13 45GreenMows:12 Pak:7 Sakha:7
[OOC] WC GM: Hector!
[OOC] WC GM: And, yes, I'm compressing the monsters to give this fight a chance of finishing within a sane amount of time.
Hector points dramatically at the mows. "ATTAAAAAAAAAAACK!" Command: Assault activated.
Hector whips the clump of Magenta Mows.
Sakha is still kinda daydreaming comparisons of recurring literary villains and imagining what these recurring villains the others knew would be like.
Hector rolled 1d100-124 and got 66 ( Total: -58 )
[OOC] Cassie: You know….my Limit don't look so bad right now…I should not have wasted it
[OOC] Hector: Remember: +1 to stat damage multiplier on weapon.
[OOC] Hector: 2x becomes 3x and such
[OOC] WC GM: hit
[OOC] WC GM: Don't bother rolling damage if you can do at least 10.
Hector rolled 1d8+27 and got 8 ( Total: 35 )
[OOC] Hector: I did full weapon damage. :P
One magenta mow falls off. 49 to go!
[OOC] WC GM: Ahiru!
Ahiru runs up and smacks the Magenta Mows with her Dance Ribbon
Hector looks to Sakha and barks an order. "If you've got some magic that can light something on fire, use it. This place is made of metal and I doubt it can burn down."
Ahiru rolled 1d100 and got 44 ( Total: 44 )
Hector turns to Pak. "Try to get your elemental reels to hit as much as possible. Pray for Fire!"
Pak: "Kay!"
Ahiru smacks and vanquishes another Mow!
Ahiru rolled 1d8+20 and got 1 ( Total: 21 )
[OOC] WC GM: Like I said, don't bother rolling damage if it's guaranteed at least 10.
Hector thinks for just a moment. "Sakha, target the center of each clump. Try to get a chain reaction of fire going.
Hector: "
[OOC] WC GM: Which I thik all of your attacks are.
[OOC] Pak: I think I have a limit ready. »
Sakha blinks a little and scratches her head looking to Hector still in her reverie a bit
Hector: "Snap out of it, dammit!"
Hector would shake the shit out of Sakha if he had a turn.
The 48 magenta mows POUNCE upon Hector!
WC GM rolled 1d100 and got 10 ( Total: 10 )
[OOC] Hector: Actually, that brings up a question: can someone use their turn to grab and shake Sakha to deactivate Unaware?
48 *TINK*s resound.
[OOC] Hector: 48 damage?
[OOC] WC GM: Yep.
[OOC] Hector: OH BOY THERE GOES HALF MY LIFE.
[OOC] WC GM: It'd be more before ARM.
[OOC] Sakha: Alarm Clocks are 75% Availability
[OOC] WC GM: But, well, this is why I asked about ARM/MARM.
[OOC] WC GM: Cassie!
[OOC] Akari cat: XD *waves pompoms for everyone
Cassie aims at the middle one and yells "BURN!"
Cassie rolled 1d100 and got 53 ( Total: 53 )
[OOC] Hector: Alarm Clocks, Shmalarm cocks. I'm talking about grabbing and shaking.
[OOC] WC GM: Which spell?
[OOC] Cassie: Oh, I was swinging my sowrd, it has Fire Strike
[OOC] WC GM: And the grab-and-shake would mechanically resolve as a "pulled blow": normal attack, but doing 50% damage.
[OOC] WC GM: Magenta or green?
[OOC] Cassie: oh, Magenta…my bad
[OOC] Hector: Would that be kicked to 100% because Unaware results in double-damage?
[OOC] Pak: …Actually, that might be 150%…
[OOC] WC GM: Does Unaware say "200%" or "double"?
[OOC] Fuepepe: It's +100% not 2x %
[OOC] Sakha: Why aren't there Toy Hammers in the Item list?
[OOC] WC GM: If the former, 150%. if the latter, 100%.
Another magenta mow bites the dust.
[OOC] Pak: Crap.
[OOC] Hector: SOMEONE USE AN AOE
[OOC] Pak: Don't you get a sleep/unaware cancelling command, Niichan?
45 green mows viciously cuddle Pak!
WC GM rolled 1d100 and got 42 ( Total: 42 )
Pak takes 45 damage.
[OOC] WC GM: Pak!
[OOC] Reinhart: It's +100%
Pak ROARS. If he wasn't in limit before, he is now!
[OOC] WC GM: So, 150% for pulled blow.
Pak: "LOADED DICE!"
[OOC] Reinhart: Yessir.
[OOC] Pak: So in other words, have Ahiru do it?
[OOC] Hector: Nope.
[OOC] WC GM: And, yeah, I was thinking the first AoE effect would finish the battle. >_>
Pak rolled 2d6+105 and got 3, 2 ( Total: 110 )
[OOC] Pak: That's 55 to all secondary targets.
[OOC] WC GM: Describe it.
[OOC] Pak: K.
Pak throws out a pair of dice into the midst of the Magenta Mows. They come up 1's… but then Pak snaps his fingers and they EXPLODE in a burst of flame!
Sahka's nose comes out of her book to find…all the mows no longer moving?
[OOC] WC GM: This is the fight I made that 99-enemy house rule for. Looks like it made things too easy, though.
Sakha blinks. "Did something happen?"
[OOC] Hector: Are we not allowed to swing in a wide arc to dispatch multiple enemies like in Dynasty Warriors?
[OOC] WC GM: Sure, if you have Group attacks. That's what they do.
[OOC] Fuepepe: At least you didn't do what Saanjun did in MH4 giving each of said weak enemies alarm. :P
Cassie: "Friken grass." *looks at Hicks* "Um, honestly…what were you thinking in your drunken haze doing that?"
[OOC] WC GM: 646 XP, 228 Gil each
Hector sighs.
Hicks is long since gone.
Cassie: O.o "Prick."
Hector brushes plant parts off his clothes. "Bloody 'ell. Wish I had some kind of wide-area explosive."
Cassie: "Idiot starts a fight with grass in a drunken stupor. Even Hector isn't THAT bad when he is drunk."
Finally, Plainsburg's auto-repair systems kick in, dropping a new wall in to replace the demolished one.
Hector glares at Cassie. "That was ONE time! And I apologized the next day!"
Pak kicks charred Mows around.
Cassie: "Yeah, but you didn't get us almost killed by grass." *stops and laughs*
Hector goes over to Pak and picks a couple leaf bits that got stuck in the hair on his ears. "Nice shot, little bro."
[OOC] WC GM: So, yeah. This was one of the fights I'd been planning from the start. Not nearly as good in practice as I'd thought.
[OOC] Pak: WC- there's a few ways to improve it.
[OOC] Pak: For instance, having more than 99. n.n;
[OOC] WC GM: True.
[OOC] Hector: Since the =ara/-aga lines can be used on multiple targets, does that apply to the elemental items as well?
[OOC] WC GM: And I think when I do the GP version of this - well, there, the group limit of 9 is in force, and no limit breaks.
[OOC] WC GM: Nope. Battle items specifically say "Single" target.
[OOC] Hector: Fuckbeans.
[OOC] WC GM: Although Dream Powders and the like specifically say "Group" target - once you can get them.
[OOC] Hector: Also, Aerora is a better name for the second wind magic spell.
[OOC] Hector: And Aeroga is a better name for the third.
[OOC] Pak: What do they say instead?
[OOC] Hector: Aero/Aera/Aeraga
[OOC] Pak: Ah.
[OOC] Pak: I'm cool with those.
[OOC] Hector: No you're not.
[OOC] Hector: You're supposed to agree with me.
[OOC] Hector: It's in your contract.
[OOC] Pak: PUSHU~~
[OOC] Reinhart: Hector, those names are Canon. Shut it.
[OOC] Ahiru: Aera and Aeraga are esier to say than Aerora and Aeroga
[OOC] Hector: I'll rape your ear.
[OOC] Ahiru: Aera and Aeraga are esier to say than Aerora and Aeroga
[OOC] Hector: I'll rape your ear.
[OOC] Hector: j/k
[OOC] Reinhart: Bring it, you pansy little level 6. :p
[OOC] Ahiru: Plus White pirates aren't very impressive without a possy
As you continue on, another unfortunately familiar voice sounds.
Pak stiffens.
Hector: "Yo, Cass. Give Pak and I a boost."
Ahiru quacks annoyedly
Cassie nods, and spends 6MP casting Cure on Hector and Pak
Wedge: "Alright, now, one more time, and show me some spirit!"
Cassie nods, and spends 6MP casting Cure on Hector and Pak
Sakha is reading a book.
[OOC] WC GM: 6? Not 10?
[OOC] Reinhart: Cure is 5 MP each. >_>
[OOC] Cassie: Oh, sorry was looking at another spell
[OOC] Cassie: I was reading Poisona
Girls: "K! I! N! G! Gooo King!"
Pak: "…King Cheerleaders?"
[OOC] Hector: Roll healing for cure
Cassie rolled 1d8+28 and got 1 ( Total: 29 )
Cassie rolled 1d8+28 and got 8 ( Total: 36 )
[OOC] Cassie: Hector, and Pak of course
[OOC] WC GM: Uhh, yeah. Probably need another round for full heal.
Wedge: "Niice form there!"
[OOC] Pak: I'm good, 64/75
Hector drinks a tonic to save Cass the MP.
[OOC] Hector: Tonics are cheap and I have Gil+.
Cassie: "Cheerleaders? Gosh."
Hector scratches his head.
Wedge: "What the-?"
Wedge looks out the door. "Aww, not YOU guys!"
Despite trying to look cool - even wearing his sunglasses in here - he looks considerably miffed.
Cassie: "Wedge, no..no fighting."
Wedge honors Hector with an opening shot.
WC GM rolled 1d100 and got 1 ( Total: 1 )
WC GM rolled 1d12+27 and got 5 ( Total: 32 )
[OOC] WC GM: Be glad for no crit
[OOC] Hector: Also, I am pushing for Wedge and I to have the kind of epic battle shit like Jin and Margulis in Xenosaga.
Hector takes 32, ARM damage.
Hector: "Hmph. You've gotten better. And so have I!"
[OOC] WC GM: That may well happen. But probably not this chapter, even if you kill him.
[OOC] WC GM: Hector!
Hector ducks low, charges, and swings his whip down across Wedge's face and neck.
Hector rolled 1d100-124 and got 66 ( Total: -58 )
[OOC] WC GM: hit
Hector rolled 1d8+27 and got 4 ( Total: 31 )
Pak rolled 1d10 and got 8 ( Total: 8 )
[OOC] Sakha: DAMN ISP!!!!!!
[OOC] Pak: Ice!
[OOC] Hector: Hm. Maybe Wedge should be voiced by Crispin Freeman.
Pak rolled 1d100 and got 19 ( Total: 19 )
[OOC] Pak: Pass!
Pak rolled 1d100 and got 20 ( Total: 20 )
[OOC] WC GM: 'Tis okay, Terra. You only missed part of the first round of battle.
Pak: "Ice Wave!" Pak launches an icy dagger at all the enemies!
Pak rolled 1d6+30 and got 1 ( Total: 31 )
[OOC] Sakha: It's just annoying because it's been happening a lot recently
[OOC] Hector: …
[OOC] Pak: 31 ARM Ice damage.
Wedge does not seem too affected, but the cheerleaders stagger. Cheerleader C doubles over, even, though she's still standing.
JrCheerleaderA pops Pak in the face with her pom-pom!
WC GM rolled 1d100 and got 40 ( Total: 40 )
WC GM rolled 1d6+12 and got 4 ( Total: 16 )
WC GM rolled 1d100 and got 77 ( Total: 77 )
Pak takes 16, ARM damage (but avoids Beserk).
[OOC] WC GM: Sakha!
Pak hears a Tink.
Sakha looks up from her book. "Ah… Oh…" She transports her book away and brings out her wand.
[OOC] WC GM: Ahiru!
Ahiru: "You… you… ~_~ Can't you leave us alone?" Ahiru grumbles and attacks Wedge with a limit.
[OOC] Ahiru: hallo?
[OOC] WC GM: Yes?
[OOC] Ahiru: my script isn't working ~_~
[OOC] WC GM: Type it out, then.
Ahiru takes both ends of her ribbon in hand, twirling them while rushing in on her target, bringing both weights crashing against the $$1's head. ~Ribbon Box~
[OOC] Ahiru: Do we have Assault?
[OOC] Hector: nope.
[OOC] Hector: Next turn.
Ahiru rolled 1d8+15,200% and got 1 ( Total: 32.0 )
Ahiru's assault bounces off Wedge's suit too.
Ahiru rolled 1d100 and got 96 ( Total: 96 )
The final cheerleader GLARES at Ahiru.
[OOC] Ahiru: No Mental Break
WC GM rolled 1d100 and got 52 ( Total: 52 )
WC GM rolled 1d8+18 and got 7 ( Total: 25 )
Ahiru takes 25, MARM damage.
WC GM: Battle order: Wedge:18 Hector:18 JrCheerleaderB:14 Ahiru:12 Pak:11 JrCheerleaderC:11 JrCheerleaderA:9 Cassie:9 Sakha:7
Wedge snaps off a shot at Cassie.
WC GM rolled 1d100 and got 85 ( Total: 85 )
[OOC] Sakha: A 1
He must be off his game. He just barely tags her.
WC GM rolled 1d12+27 and got 12 ( Total: 39 )
Cassie takes 39, ARM damage.
[OOC] WC GM: Hector!
Hector smirks. "Alright, time for an asskicking." He activates Command: Assault first.
Hector: "And now…BLINDING STRIKE!"
[OOC] Pak: The one time Hector doesn't activate his commands @_@
Hector hops forward, spinning clockwise and using the inertia to give his whip an extra kick as it rakes across Wedge's face.
[OOC] Sakha: Do limits count as Attack actions?
Hector rolled 1d8+27,200% and got 3 ( Total: 60.0 )
Hector rolled 1d100 and got 55 ( Total: 55 )
[OOC] WC GM: For what purpose?
That left a mark.
[OOC] Sakha: Assault
Hector: (He's Blind unless immune.))
Hector also absorbs 9 HP from Wedge. "Hey, thanks for the pick-me-up."
[OOC] Sakha: Or would it depend on the limit?
Hector knocks his sunglasses askew. It almost looks like they're messing up his vision.
[OOC] WC GM: Limits get boosted too, yes.
[OOC] WC GM: Physical attack ones, anyway.
[OOC] Sakha: Ok
[OOC] Cassie: Heh, Great Cleave becomes…wow
[OOC] Pak: That was physical, so the damage would have been boosted some.
[OOC] WC GM: Absorption is HP Siphon/25% of damage inflicted?
[OOC] Hector: They revised the limits thing? Last time it said 15%
[OOC] Hector: My commands don't affect me.
[OOC] WC GM: You did 28 damage, so figure after that.
CheerleaderB GLARES at Hector.
WC GM rolled 1d100 and got 86 ( Total: 86 )
WC GM rolled 1d8+18 and got 7 ( Total: 25 )
Hector takes 25, MARM damage.
[OOC] WC GM: Ahiru!
Hector feels THE RAGE rising.
Hector cracks his knuckles.
Ahiru moves into the steps of a dance.
Ahiru rolled 1d6 and got 3 ( Total: 3 )
[OOC] Ahiru: TEmptation Tango
Ahiru directs it at one of the Cheerleaders (A)
Ahiru rolled 1d100 and got 47 ( Total: 47 )
[OOC] Ahiru: damnit
[OOC] Ahiru: SO CLOSE
[OOC] WC GM: Pak!
[OOC] Ahiru: Cheerleaders have 9MEVA I have 54 Dance%
[OOC] WC GM: Actually, 17 MEVA
Pak does another Gambler Attack!
Pak rolled 1d10 and got 8 ( Total: 8 )
[OOC] Ahiru: oh looking at wrong monster >_>
[OOC] Pak: Ice again!
Pak rolled 1d100 and got 81 ( Total: 81 )
[OOC] Pak: GF!
[OOC] Pak: GF!
Pak rolled 1d100 and got 98 ( Total: 98 )
[OOC] Pak: Bleeh.
Pak rolled 1d100 and got 57 ( Total: 57 )
Pak gacks as a normal dagger slips from his hand.
[OOC] Pak: Roll 1d100 for each target?
[OOC] WC GM: Random target?
WC GM rolled 1d4 and got 2 ( Total: 2 )
[OOC] WC GM: JrCheerleaderA
[OOC] Pak: I thought random target was done with- oh well.
Pak rolled 1d100 and got 92 ( Total: 92 )
[OOC] Pak: …T_T; Bleh.
[OOC] Pak: And I'm out of Gil, too
[OOC] WC GM: It is for Roulette.
[OOC] Pak: Kay.
The dagger slips, and lands on the floor harmlessly.
Two cheerleaders pop Cassie and Pak in the face.
WC GM rolled 2d100 and got 15, 74 ( Total: 89 )
Only Cassie is hit.
WC GM rolled 1d6+12 and got 6 ( Total: 18 )
WC GM rolled 1d100 and got 84 ( Total: 84 )
Cassie takes 18, ARM damage.
[OOC] WC GM: Cassie!
[OOC] Cassie: tink
[OOC] WC GM: Cassie!
[OOC] Cassie: tink
[OOC] Akari cat: XD tink
Cassie grrs, and sweeps Cheerleader A with her sword
Cassie rolled 1d100 and got 3 ( Total: 3 )
[OOC] WC GM: crit
[OOC] Ahiru: It's going doooooooooown
Cassie rolled 1d10+80 and got 7 ( Total: 87 )
Hector: (Should be 1d10+40,200%)
[OOC] Cassie: ugh.
Cassie rolled 1d10+40,200% and got 3 ( Total: 86.0 )
[OOC] Pak: That'd be a 94, yup.
[OOC] WC GM: Uhh?
[OOC] Ahiru: It goes down either way >_>
[OOC] WC GM: 3*STR, with the Assault boost, right?
[OOC] Cassie: yes)
[OOC] WC GM: 1d10+24,200%
[OOC] WC GM: STR 8
[OOC] Cassie: 4Xstr +1d10)
[OOC] Cassie: so it becomes 5X
[OOC] Cassie: right?
[OOC] WC GM: Ah. You haven't marked the new purchase on your sheet.
[OOC] Cassie: I just bought it, remember? ^_^;
[OOC] WC GM: Sorry. I saw others update their sheet…anyway.
[OOC] Sakha: I markd new purchases on my sheet :P
JrCheerleaderA goes down on the sword like a cheap sexual analogy.
[OOC] Sakha: But I'm a wikifreak now
[OOC] Akari cat: >_>
[OOC] Akari cat: XD lol wc
She's bleeding heavily.
[OOC] WC GM: Sakha!
[OOC] Sakha: Who's still standing?
[OOC] WC GM: Wedge, JCB, JCC
[OOC] WC GM: Hector, what's the duration on the Blind?
[OOC] Sakha: Status?
[OOC] Hector: Four.
[OOC] Sakha: Who looks least hurt?
[OOC] WC GM: Wedge is Blind(4). JCA is Fatal(4).
[OOC] WC GM: Wedge is far and away the least hurt.
[OOC] Pak: ;-; Aww… fatal?
[OOC] WC GM: -35/60
[OOC] Hector: No, wait.
[OOC] Hector: Six.
Sakha turns to Wedge and casts a blizzard at him, showing him with shards of ice.
[OOC] Hector: Limit Break document says six.
[OOC] WC GM: K.
[OOC] Akari cat: T.T ganbatte! *roots*
[OOC] Hector: Also, HP Drain: Minor is 15%.
Sakha rolled 1d100 and got 23 ( Total: 23 )
[OOC] WC GM: hit
Sakha rolled 1d8+52 and got 3 ( Total: 55 )
Wedge grunts a bit at the hit.
Wedge is Blind(5). JrCheerleaderA is Fatal(3).
WC GM: Battle order: JrCheerleaderB:17 Cassie:16 Wedge:13 JrCheerleaderC:13 Ahiru:10 Hector:10 Sakha:9 Pak:7
[OOC] Peter: Fatal… (3) ?
JrCheerleaderB SHRIEKS at what Cassie did to her friend, and pummels her with her pom-poms!
[OOC] Sakha: It means she'll be permanently dead in 3 rounds
[OOC] Pak: »; Fatal means she'll be actually dead in 3 rounds.
WC GM rolled 1d100 and got 48 ( Total: 48 )
[OOC] Peter: Condemn?
[OOC] Pak: No.
[OOC] Sakha: No… like Final Fantasy Tactics.
[OOC] Peter: Oh, okay.
[OOC] Pak: They turn into a crystal and junk.
[OOC] Sakha: People die, but after a certain time they can't be revived
WC GM rolled 1d100 and got 29 ( Total: 29 )
WC GM rolled 1d6+12 and got 5 ( Total: 17 )
WC GM rolled 1d100 and got 21 ( Total: 21 )
[OOC] Pak: People die when they're killed. *serious*
[OOC] Cassie: tink
[OOC] Hector: If you die, you lose a very important part of your life.
Cassie takes 17, ARM damage and is Beserk(4).
[OOC] Hector: Thanks, Brooke Shields.
[OOC] WC GM: Cassie!
[OOC] Pak: …Isn't Cassie Berserk actually good for us?
[OOC] Hector: Yes.
Cassie swipes back at B very pissed now
[OOC] WC GM: She can't case Cure.
[OOC] Pak: 125% damage!
[OOC] Akari cat: XD haha—
[OOC] WC GM: *cast
Cassie rolled 1d100 and got 70 ( Total: 70 )
[OOC] Hector: Not a big deal.
[OOC] WC GM: 150%, no?
[OOC] Pak: I dunno.
[OOC] Sakha: Yes
[OOC] Peter: 150%.
[OOC] Hector: Berserk in FF12 rules.
[OOC] WC GM: hit
[OOC] Hector: Since it means around level 60 you can regularly do 9999
[OOC] WC GM: Roll damage at 150%
Cassie rolled 1d10+32,150% and got 7 ( Total: 58.5 )
[OOC] Hector: Especially with the 90+ attack weapons.
[OOC] Sakha: Who is Peter anyway?
[OOC] Peter: Haha, I'll just pop out.
[OOC] WC GM: Eh, no worries.
[OOC] Sakha: Join GP!
JrCheerleaderB falls, but her body remains intact.
[OOC] Peter: I am allergic to guild games. They make me sneeze.
Wedge just shoots Cassie.
WC GM rolled 1d100 and got 92 ( Total: 92 )
[OOC] Sakha: aww ;-;
Or rather, the wall next to her.
Cassie breathe hard and dodges the shot, glaring at Wedge now
JrCheerleaderC: "Go get 'em, Wedgie!"
[OOC] Peter: Plus, I'm game-saturated, espec. with the new one I'm booting up. But, uh, anyway.
She glows for a bit, then faint. Wedge looks much better.
[OOC] Ahiru: * Ahiru grabs Wedge's underwear and PULLS
[OOC] WC GM: Ahiru!
[OOC] WC GM: *faints
[OOC] Hector: FUck. Sacrifice-Revival.
[OOC] WC GM: Pep Up.
Ahiru attacks Wedge.
[OOC] Hector: Whatever that shit's called.
Ahiru rolled 1d100 and got 12 ( Total: 12 )
[OOC] WC GM: hit
[OOC] Hector: Kill yourself, heal person by amount of remaining HP.
Ahiru rolled 1d8+20 and got 1 ( Total: 21 )
Hector sighs. "Ahiru, just dance! You can't put a dent in him!"
Ahiru pouts
[OOC] WC GM: Actually, FFRPG version is kill self, target goes to max HP, even if you're at 1 HP.
Ahiru's attack did indeed seem to bounce off.
[OOC] WC GM: Hector!
[OOC] Hector: HP counts, guys.
[OOC] Cassie: 29/89
[OOC] Ahiru: 76/81
[OOC] Sakha: 85/85
[OOC] WC GM: Note that FFRPG version requires 1 MP, so it can be prevented w/enough MP damage attacks.
Hector uses a potion on Cassie. "Look alive out there!"
[OOC] Hector: You are now 79/89
[OOC] WC GM: Sakha!
Cassie: "Thank you Hector!"
[OOC] WC GM: And might I suggest the battle items y'all just got? ;)
Sakha scans Wedge to get an idea of what they're up against now *Scan*
Wedge: Level 7 Notorious Humanoid.
251/251 HP. 0/0 MP.
[OOC] Hector: When are we getting our 1/2 limits?
No elemental W/R/I/A.
[OOC] Sakha: 10
[OOC] Pak: Level 10
[OOC] Hector: I see.
[OOC] WC GM: No, level 7.
[OOC] Hector: It'd be great vs. Wedge.
[OOC] Hector: Foe-Bane:Human + Poison(U) effect.
[OOC] Cassie: mine also. ~_~
I: Death, I: Condemn
[OOC] Hector: Is Humanoid/Human a valid Foe-Bane?
[OOC] Cassie: yes
[OOC] WC GM: Yes. Humanoid is a category of monster.
[OOC] Hector: Shweet.
[OOC] WC GM: Human is a specific family.
[OOC] WC GM: Oh, wait. 1/2 limits? that's 10.
[OOC] Ahiru: Learned at lvl: 1/1-1, 1/2-10, 2/1-20, 2/2-30, 3/1-40, 3/2-50, 4/1-60
[OOC] WC GM: Sorry, misread that. Wedge is level 7.
Scan ends.
[OOC] WC GM: Pak!
Sakha: "That wasn't too helpful except to know he can take a lot of hits."
Hector looks to Sakha. "Stick to your magic. That seems to go through better."
Pak thinks. "Wait! I have an idea for how to make this battle go faster!" He starts casting a spell…
Pak: "Poison!"
Pak rolled 1d100 and got 82 ( Total: 82 )
[OOC] WC GM: hit
[OOC] Sakha: Really?
Pak rolled 1d8+48 and got 8 ( Total: 56 )
[OOC] Pak: I have 130 MACC
Pak rolled 1d100 and got 38 ( Total: 38 )
[OOC] Sakha: I have 152 :P
[OOC] WC GM: Poison CoS is 80-MEVA?
[OOC] Pak: Yes.
Wedge looks positively sick.
Pak: "Haha, poison!)
Wedge is Blind(4) and Poison(U). JrCheerleaderA is Fatal(2).
WC GM: Battle order: Wedge:17 Pak:16 Ahiru:16 Sakha:15 Hector:14 Cassie:14
WC GM rolled 1d5 and got 3 ( Total: 3 )
Wedge snaps off a shot at Sakha.
[OOC] Cassie: damn, I can't use my items! >_<
WC GM rolled 1d100 and got 73 ( Total: 73 )
Pak looks over at Jr. A. "…She isn't looking too good…"
Pak: "Would anyone happen to have a Phoenix down?"
Wedge hits the wall again.
[OOC] WC GM: Pak!
Hector: "She's an enemy!"
Cassie: "I"ll kill her again!"
Pak blasts Wedge with a Bomb spell. "I'm just saying!"
Pak rolled 1d100 and got 64 ( Total: 64 )
[OOC] WC GM: hit
Pak rolled 1d8+48 and got 7 ( Total: 55 )
Ahiru turns into a dance and moves to the steps.
That did not tink.
Ahiru rolled 1d100 and got 35 ( Total: 35 )
Ahiru rolled 1d6 and got 1 ( Total: 1 )
[OOC] Ahiru: Mocking Mambo Berserk (4)
[OOC] Hector: Oh fuck.
[OOC] Hector: That's never good.
[OOC] Hector: Berserking someone who does nothing but attack is BAD.
Wedge gets ANGRY.
[OOC] Hector: At least he's too pissed off to call for backup.
[OOC] WC GM: Sahka!
Sakha throws out another Blizzard spell.
[OOC] WC GM: Again, may I suggest BI? ;)
Sakha rolled 1d100 and got 32 ( Total: 32 )
Sakha rolled 1d8+52 and got 8 ( Total: 60 )
[OOC] Sakha: I wonder if I should adjust Sakha to have Personal Element Ice… She likes this element so much…
He holds his ground, now frosty in more than one sense.
[OOC] WC GM: Hector!
[OOC] Pak: PE is really cool. n.n I'd like to see that.
Hector gives Wedge the finger. "You suuuuuuuuuuuuuck!"
Hector defends.
[OOC] WC GM: Cassie!
Cassie swipes at Wedge
Cassie rolled 1d100 and got 73 ( Total: 73 )
[OOC] WC GM: Hit. Still Beserk, so 150%.
Cassie rolled 1d10+40,150% and got 10 ( Total: 75.0 )
[OOC] Hector: That would be awesome, Terra.
That hurt him.
Round ends. Wedge is Blind(3), Beserk(3), and Poison(U). Cassie is Beserk(2). JrCheerleaderA is Fatal(1).
WC GM: Battle order: Hector:19 Ahiru:16 Cassie:14 Pak:12 Sakha:12 Wedge:11
[OOC] Pak: Well, maybe we'll get lucky and KO Wedge this turn.
Hector continues to defend.
[OOC] WC GM: Ahiru!
Ahiru dances again
Ahiru rolled 1d6 and got 3 ( Total: 3 )
[OOC] Pak: …Wait! Hector, why don't you use steal?
[OOC] Ahiru: Temptation Tango, Confuuuuusion
[OOC] Hector: Ah, well.
Ahiru rolled 1d100 and got 14 ( Total: 14 )
Wedge is now Confused(4) too.
[OOC] WC GM: Cassie!
[OOC] Ahiru: Hit yourself you bugger!
Cassie swipes at Wedge
Cassie rolled 1d100 and got 56 ( Total: 56 )
[OOC] WC GM: hit
Cassie rolled 1d10+40,150% and got 4 ( Total: 66.0 )
Wedge is starting to look weak.
[OOC] WC GM: Pak!
Pak bombs again!
Pak rolled 1d100 and got 67 ( Total: 67 )
[OOC] WC GM: hit
Pak rolled 1d8+48 and got 8 ( Total: 56 )
[OOC] Hector: PWNED!
He looks a bit weaker - but he's not going to stop in time for you to save the girl at this rate.
Sakha casts another Blizzard at the man who THINKS he's cool wearing those shades and is about to learn nore about what cool means.
[OOC] WC GM: Sakha! Last shot to save JrCheerleaerA…and that wasn't it.
[OOC] Akari cat: XD cheerleaders… lol
[OOC] Cassie: Save the cheerleader….save the world..not again
[OOC] Akari cat: XD LMFAO
[OOC] WC GM: *JrCheerleaderA
[OOC] Hector: TV sucks.
[OOC] Sakha: What Can I do? I don't have a phoenix down
[OOC] Akari cat: Heroossss D: it's coming on tomorrow!! YESS
[OOC] WC GM: Battle Item?
[OOC] Hector: Just KILL WEDGE.
[OOC] Hector: Casualties are inevitable.
[OOC] WC GM: End the battle before she drops to 0.
Sakha rolled 1d100 and got 88 ( Total: 88 )
[OOC] WC GM: hit
Sakha rolled 1d8+52 and got 2 ( Total: 54 )
Wedge is still standing…barely.
He takes a shot at Hector!
WC GM rolled 1d100 and got 72 ( Total: 72 )
And misses.
[OOC] Sakha: HE's confused!
[OOC] Pak: Confuse got cancelled by Cassie's attack…
Hector looks up from his defensive position. "You suuuuuuuuuuuuck!"
[OOC] WC GM: Oh, right.
WC GM rolled 1d8 and got 4 ( Total: 4 )
[OOC] Sakha: ~_~
He attacks himself!
WC GM rolled 1d100 and got 100 ( Total: 100 )
And misses.
[OOC] Pak: …Wait, didn't Cassie's attack hit?
[OOC] Pak: That would have cancelled.
[OOC] Cassie: yes
[OOC] WC GM: Ah. In which case, he attacks Hector and misses.
Round ends. Wedge is Blind(2), Beserk(2), and Poison(U). Cassie is Beserk(1). JrCheerleaderA's body goes cold.
WC GM: Battle order: Hector:16 Pak:13 Sakha:13 Wedge:12 Ahiru:12 Cassie:12
Hector attempts to steal from Wedge. "Let's see what you've got packed in there, huh."
Hector rolled 1d100 and got 71 ( Total: 71 )
[OOC] Hector: Crap.
[OOC] WC GM: What's the CoS?
[OOC] Ahiru: If Pak wanted to help her he would have helped her
[OOC] Hector: Steal%-Defense, right?
[OOC] Hector: Steal% is 72, 72-defense is < 71.
[OOC] Pak: I don't have a PD either.
Hector grabs, but Wedge jukes out of the way.
Hector: "Bastard!"
Hector spits on Wedge.
[OOC] WC GM: You can do healing checks to stabilize. Or, yanno, Battle Items to take him down faster.
[OOC] WC GM: Pak!
[OOC] Sakha: I found an easy solution, I switched Ice Element with Full Moon Heart - which I haven't utilized yet
Pak bombs once again!
Pak rolled 1d100 and got 81 ( Total: 81 )
[OOC] WC GM: hit
[OOC] Sakha: And Sakha is more battle orientated than healing orientated
[OOC] Hector: It's funny, because her element is Ice and Hector is Ice-Deficient.
[OOC] Hector: W: Ice, Boobs.
[OOC] WC GM: Pak, roll damage.
[OOC] Pak: W: Mystify, Catgirls in my case.
Pak rolled 1d8+48 and got 2 ( Total: 50 )
A heavily muscled arm and hand reaches in through a side door and grabs Wedge by the throat.
Pak blinks.
Biggs: "And WHAT…are you doing with these hussies?"
[OOC] Sakha: Pak can at least be Happy Sakha didn't Cold Shoulder… that would have FATALed ALL of the Cheerleaders >_>
Cassie: "Got to be…YEP!"
[OOC] Hector: Boobs/Viera. :3
Wedge is dragged off in a blink. The door SLAMS behind him.
WC GM rolled 1d100 and got 32 ( Total: 32 )
A Potion falls out of his pocket as he's dragged off.
Hector takes it.
Hector: "Payback's a bitch, motherfucker."
Cassie clams down
[OOC] WC GM: 626 XP and 235 Gil each
Cassie calms down
[OOC] Pak: Yay!
[OOC] Ahiru: o.O
[OOC] Pak: Wait, did you remember to give us rewards for the Mows?
[OOC] WC GM: No drops from the Mows.
[OOC] WC GM: 99*drops = broken. :P
[OOC] Pak: …XP? Gils?
[OOC] WC GM: Those, I did.
[OOC] Hector: LEVEL!
[OOC] Pak: I didn't see them. o.o;;;
[OOC] WC GM: 646 XP & 228 Gil each from the Mows
[OOC] WC GM: 646 XP, 228 Gil each
Hector: lol
[OOC] Pak: Kay
You're left with two unconscious, and one very dead, human girls.
Pak eeks.
Hector "Hmph!"s.
[OOC] Sakha: Plus, Cassie's the one that killed her
Pak: "…What do we do with those?"
Hector: "Call a coroner, I suppose."
Cassie looks down at the first one and touches her wrist
Cassie: "I guess I over did it."
[OOC] Sakha: And Sakha has code of Honor, not mercy
No pulse. Cassie's medical training tells her at a glance that the girl is beyond saving.
Given the amount of blood pooled on the floor beneath her.
Cassie lets go, and begins to walk away, nervously quiet
Pak checks the cheerleaders for items. »;
Sakha: "If you get into a battle, you have to be ready to die I suppose… why were those girls gighting anyway? Teenagers these days can be crazy."
WC GM rolled 3d100 and got 72, 97, 56 ( Total: 225 )
fighting
Pak finds that each one had tucked a Tonic between her breasts.
Pak extracts them.
Pak: "…"
Hector puts his hands in his pockets. "An inevitable consequence of being a warrior."
Pak: "…"
Hector puts his hands in his pockets. "An inevitable consequence of being a warrior."
Pak hands them to Hector. "Enjoy, niichan. n.n;"
Cassie: "But she was kid. What if Wedge had kidnapped her?"
Hector pockets them. "Thanks, kid."
Pak wipes his hands.
Pak: "Um…"
Pak: "…Nah."
Sakha: "They made the decision didn't they? Besides, you're the last one that hit her. It's not my fault."
Pak: "Wedge isn't smart enough to brainwash someone."
Hector: "Come ON, Cass! You know as well as I do that when you fight, someone's going to die."
Cassie: "I know, but, geeze, at least we could find out if there were 3 missing children, right?"
[OOC] WC GM: I need to fix some food soon. Wrap up, or just RP this out?
Sakha seems to get a bit frostier… in fact she seems to exude a bit of cold air.
[OOC] Tucker: Get some food so you can help me build Adi, the Baronian Chemist who wields Katanas. <.<
Hector: "It's not our place to know. It's only our place to move forward and to fight."
[OOC] WC GM: /me was asking his players. :P Besides, Terra can probably help you more than I can.
Cassie: "okay, I just…don't want her parents to worry about her…*whispers* Like mine."
[OOC] Tucker: Whyzat?
Cassie looks down and sighs
[OOC] Sakha: I'm a wiz at working the system?
[OOC] WC GM: 'Cause Terra is better at character building than I am.
[OOC] WC GM: I'll leave y'all to RP this. Back in a bit.
[OOC] Sakha: /me would be happy to help
[OOC] Cassie: K
[OOC] WC GM: No one's coming for the bodies any time soon.
Pak: "…Oh!"
[OOC] Tucker: I'll do it in the GP lounge.
Sakha: "What would it look like if we stuck around here anyway? We'd look like the bad guys."
Cassie: "Well, at least lets get the 2 unconicous ones to a Medic center."
Pak turns to face Sakha. "Nee, neechan. How is the rest of her family anyway?"
Pak: "Er, our. n.n;"
Cassie winces when Pak metions the word family, and begins to tear up a bit
[OOC] Akari cat: o.o
Sakha: "I'm actually not quite sure, most of us were seperated when the village was closed down and we were all forced to move to the city… I haven't seen our parents in ages since going to mage boarding school and in all the confusion we lost touch."
Pak blinks. "Whaaaat? The village was closed DOWN? How do you close down a village? o.o;"
[OOC] Akari cat: :3 I ate them. I ate them all.
Hector: "When the economy collapses and everyone has to move out, I suppose."
Cassie continues to look down and sighs a bit
Sakha: "Actually, because of the rise in monsters all the smaller villages were shut down for people's safety and they were moved to the cities."
Hector: "Rise in monsters, huh. Bet it's related to the elemental spirits being out of balance."
Pak: "Aw… I liked my old town…"
Hector: "I liked the cave."
Sakha: "Then why did you leave?"
Pak: "…Well… I man, er…"
Pak sweatdrops.
Pak: "I liked the TOWN, I mean!"
[OOC] Akari cat: it twas a NEKOTOWN.
[OOC] Akari cat: XD the neko town of nekoton.
Sakha: "So you didn't like the people?"
Cassie: "Um, sorry about this. I'm letting my motions get the best of me. There are more important things to think about right now."
Pak: "…No… I guess not. Or at least…"
Pak: "I didn't like the… er… the certain classes for Male Mithras. n.n;"
Hector lets Pak talk.
Sakha blinks, she's still young enough not to quite know the difference between the sexes in Mithran society, plus she's been raised among humans maybe half her life.
[OOC] WC GM: Seaburg is Nekotown, kinda.
Pak: "…o.o; Neechan, you didn't know about that?"
Sakha turns away. "I just never thought about it with my brother… and I thought that all that class stuff was all in the past…"
Pak shakes his head. "N…not really. >_>; Well… the closer to Seaburg, the more traditional it is, I've heard…"
Hector puts his hand on Pak's shoulder. "If you're worried you'll be forced back into your old life, don't worry. You're a free man, free as any hume."
Pak worries anyway. @_@
Sakha: "I'm not gonna let my brother get pulled into outdated modes of thought."
Hector: "And neither am I."
Cassie looks at Sakha and Pak, and finally a small smile comes to her face
Pak: "n.n; Thanks?"
Hector scratches the back of his head. "Now that that's taken care of…let's get going."
Cassie nods
[OOC] WC GM: Okay, cut here, or more you want to do today?
[OOC] Hector: Cut here.
[OOC] Cassie: cut
[OOC] Sakha: Cut ok
[OOC] WC GM: Alright, cut. We'll pick up next time after lunch on that day - which means HP/MP restore, as usual.
[OOC] Pak: Cut

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License